“Minecraft has been patched to include usable beds.” – another one of those sentences that will make no sense whatsoever to your mum. No matter, because it is a scientific fact that old women don’t play Minecraft.
The concept of beds in Minecraft is much the same as the concept of beds in real life. You can use your bed to skip through the night-time to the next day. In real life, this is an ideal way to avoid the boredom of staring into darkness, but also a powerful remedy to fatigue.
In Minecraft, you skip the night-time because night-time is when zombies, skeletons and other malicious whippersnappers come out to eat you, impale you with arrows or, in the case of the dreaded creeper, blow themselves to bits like brainless terrorists, ruining that imposing stone archway you just built in the process. In both worlds, it seems sleep is a solid plan.
Or is it? I had thought when I first heard beds were being introduced to Minecraft that it was a good idea, but now I’m not so sure. I remember when I first played the game, in between frantically alt-tabbing every five minutes to watch the next bit of one of the “Surviving your first night in Minecraft” video tutorials on YouTube, being really impressed with the way the game managed to, on the one hand, permit me to do whatever I wanted in the game world, whenever I wanted to do it, but on the other cleverly used the day/night cycle to steer me toward a neat daily routine: work on the surface during the 10 or so minutes of daylight, then head back down into the well-lit mines when night fell to avoid the baddies. It made sense and helped give meaning to my life.
The way I see it, the sleep mechanic takes a massive dump all over that daily routine. I now have no reason to go down into the mines. No reason to do anything other than run around on the surface building walls and gates, cutting down trees en masse, gathering bunches of flowers and butchering any pigs that get in my way to steal their bacon.
I’ve not had the chance to play Minecraft with the patch installed yet, and sleep is purely optional anyway, so I’m essentially talking out of my arse and complaining for the sake of it, but the point stands.
Or does it? No. You inevitably need to go down into the mines to gather the hard resources to build anything worthwhile (the aforementioned walls and gates for example) anyway, unless you consider a giant glasshouse made out of sand gathered from the beaches worthwhile, which it probably is. So in fact the bed doesn’t take a massive dump over anything – it’s just another way to give the player greater freedom. Yay!
PC Gamer has the announcement and summary of the change log which doesn’t include any idiotic rambling. Stay tuned to my posts for your idiotic ramble needs.